AI Insights · Timothy · July 2023
Top 5 Snake Games on Android in Denmark: Q2 2023 Performance
Explore the performance metrics of the top 5 snake games on Android in Denmark during Q2 2023, including downloads, revenue, and active users.
During the second quarter of 2023, the top 5 snake games on Android in Denmark showcased a variety of performance trends. Here’s a detailed look at the downloads, revenue, and weekly active user statistics for each game, based on data from Sensor Tower.
SSSnaker from Habby experienced a fluctuating revenue pattern, peaking at $2.8K in mid-April and ending the quarter with approximately $1.97K in the last week of June. Downloads saw a significant decline from 1.78K in late March to around 201 by the end of June. Weekly active users, however, showed a steady increase, rising from 3.9K in late March to about 4.8K by the end of June.
Snake Run Race・3D Running Game by Freeplay Inc had modest revenue figures, with the highest weekly revenue reaching $14.91 in the first week of April. Downloads fluctuated, peaking at 926 in mid-May before dropping to 458 by the end of June. The game's weekly active users decreased from 2.4K at the start of the quarter to just over 2K by the end.
Tangled Snakes from Popcore Games saw a steady increase in revenue, starting from negligible amounts in early April and reaching approximately $44.31 by the end of June. Downloads surged significantly in early May, peaking at 1.66K, and ended the quarter at around 1.05K. Weekly active users also grew steadily, rising from just 13 in early April to about 2.8K by the end of June.
Snake.io - Fun Snake .io Games by Kooapps Games had varying revenue, with a peak of $23.64 in early May. Downloads ranged from 674 in late March to a high of 595 by the end of June. The game maintained a relatively stable weekly active user base, starting at 5.7K in late March and concluding the quarter at around 5.2K.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES had mixed revenue figures, peaking at $24.61 in early May. Downloads were relatively low, peaking at 138 in early April and ending the quarter at 124. Weekly active users saw a gradual increase, starting from 880 in late March and reaching approximately 1.03K by the end of June.
These insights are based on Sensor Tower data. For more detailed information and further insights, visit Sensor Tower.